Palette | 0 | 1 | 2 | 3 | Result |
---|---|---|---|---|---|
Background | |||||
Object 0 | |||||
Object 1 | |||||
Window | |||||
LCD Off | |||||
Save them to \Assets\gb\common\palettes | |||||
Hover your mouse over the table cells for more information | |||||
A complete palette set is structured as follows: BG Palette 0 1 2 3 OBJ0 Palette 0 1 2 3 OBJ1 Palette 0 1 2 3 Window Palette 0 1 2 3 LCD Off Color 3 At the end of the file are 5 extra bytes - 0x81 and the ASCII characters APGB. These must be present for the palette to be correctly recognized. Here is a sample hex listing for a blue and orange palette: 000000 52528C 8C8CDE FFFFFF ; BG 000000 944A4A FF8484 FFFFFF ; OBJ0 000000 843100 FFAD63 FFFFFF ; OBJ1 000000 555555 AAAAAA FFFFFF ; Window FFFFFF 81 41504742 ; LCDoff and footer